Trojan Horse

Trojan Horse is one of the missions in Modern Warfare 3 (2023) and is the fourteenth and final mission in the campaign. In the Trojan Horse mission, Task Force 141 has received intelligence indicating Makarov's presence in London, where he's set to meet a hacker. The mission will reward the player with a "Completion Emblem and Weapon Blueprint" once completed.

Last Updated 02 Nov 2023 at 12:13 pm GMT
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Trojan Horse

    Modern Warfare 3 Trojan Horse Rundown

    In the Trojan Horse mission of Modern Warfare 3, Task Force 141 has received intelligence indicating Makarov's presence in London, where he's set to meet a hacker. The team, including Price, Soap, Ghost, and Gaz, returns home to track down the Konni Group leader.

    Modern Warfare 3 Trojan Horse
    Characters

    The characters in the Trojan Horse are Captain John Price, Vladimir Makarov, Simon 'Ghost' Riley, John 'Soap' MacTavish, and Kyle' Gaz' Garrick.

    MW3 Trojan Horse Mission Walkthrough

    Objective: Follow the Hacker

    • The mission begins with the player conducting undercover surveillance in the streets of London. To remain undetected, approach Gaz, undercover, and request a cigarette lighter.
    • After the cue to move, discreetly follow the dog next to the popcorn stand to avoid arousing suspicion.
    • Proceed to either the silver statue or the postcard stand to eavesdrop on the conversation between the hacker and an unknown caller. The call reveals the location of a drop between Bistro 43 and Tea Cafe.

    Objective: Scan the Footage

    • After identifying the drop location, rewind the CCTV footage until spotting a suspicious character in an orange hat and blue gilet.
    • Follow this character by switching between cameras until they enter a sealed pedestrian tunnel.

    Objective: Search the Hideout

    • Inside the tunnel, a locked door leads to an old train station. Breach the door and head downstairs, encountering a Konni Group soldier who alerts others.
    • A sentry gun guards the corridor with a red laser. Turn it off using grenades.
    • Proceed through the corridor, clearing out Konni Group soldiers. Reach a room with more resistance and another sentry gun. Turn off the sentry gun and flank the opposition using the nearby kitchen.
    • After eliminating all threats, go upstairs and enter the left room, where you find a laptop with a flash drive. The intel reveals the Konni Group's plan to hack the train network for a catastrophic event in the Channel Tunnel.

    Mission Conclusion: The Trojan Horse mission concludes after successfully uncovering the Konni Group's nefarious plot to sabotage the train network. The mission is relatively short but requires quick action and the efficient handling of sentry guns. Check out the best Holger 26 loadout and upcoming maps in Season 1 for more Call of Duty.

    See our complete guide to Trojan Horse here.

    Modern Warfare 3 Trojan Horse Overview

    "Trojan Horse," the climactic and final campaign level in Call of Duty: Modern Warfare III, thrusts players into the heart of London as Task Force 141 follows a lead to locate and eliminate the elusive Vladimir Makarov. The mission culminates the intense pursuit spanning multiple locations, setting the stage for the ultimate showdown.

    Task Force 141's Last Stand: As Johnny "Soap" MacTavish, Simon "Ghost" Riley, and John Price, players embark on the final leg of their mission. Task Force 141, battered but determined, enters the heart of London, navigating its iconic landmarks to bring Makarov to justice.

    Plot Unravels in London: The narrative unfolds against the backdrop of London's Greensbury Park and the Channel Tunnel, offering a cinematic blend of urban warfare and high-stakes operations. The plot thickens as players dive into the depths of Makarov's influence, uncovering the extent of his plans.

    Intense Firefights and Dual Perspectives: "Trojan Horse" delivers intense firefights, showcasing the resilience of Task Force 141 against Konni forces. The gameplay seamlessly transitions between the perspectives of Soap, Ghost, and Price, creating a dynamic and immersive experience.

    Makarov's Last Stand: The mission's climax leads players to a decisive confrontation with Makarov. As the enigmatic antagonist makes his last stand, players must navigate the chaos, wielding a diverse arsenal that includes the Haymaker, Renetti, and the powerful Striker.

    London Landmarks as Battlegrounds: Greensbury Park and the Channel Tunnel serve as the battlegrounds for the final confrontation, offering players a visually stunning and strategically challenging environment. The mission's design ensures a fitting conclusion to the epic narrative that has unfolded throughout the game.

    In Memoriam: The level is not without its sacrifices, as Soap meets his end during the mission. The emotional weight of this loss adds a poignant layer to the narrative, emphasizing the personal costs of the pursuit of justice.

    Iconic Weapon Loadouts: Players start with iconic weapons like the Haymaker and Renetti, transitioning to the Striker and DG-58 Hybrid in the later stages of the mission. The weapon loadouts reflect the evolving nature of the battle and the need for adaptability in the face of Makarov's relentless forces.

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