Final Fantasy XIV - Update 6.08: Confirmed Fixes, Latest News, and Patch Notes

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Final Fantasy XIV: A Realm Reborn remains one of the most popular MMORPGs, with the recent Endwalker expansion getting further love from the fans by wrapping up several stories.

As Square Enix plans Final Fantasy XIV 7.0, we're taking a look at the latest update to see what has and hasn’t changed. Like most MMORPGs, XIV regularly gets updated and occasionally needs maintenance. Here’s everything we know about Final Fantasy XIV's update 6.08.

Final Fantasy XIV: Update 6.08 - Latest News

25 January 2022 -

Siliconera reports that Final Fantasy XIV has finished its latest maintenance run and the game is back online with patch 6.08. You can find more details below:

Final Fantasy XIV: 6.08 - Patch Notes

The full Final Fantasy XIV 6.08 patch notes are now available, courtesy of the game’s official website. Here’s everything that’s been fixed and updated for Final Fantasy XIV - Update 6.08:

Battle System

Paladin

  • Spirits Within: Potency has been increased from 250 to 270.
  • Expiacion: Potency has been increased from 300 to 340.
  • Blade of Faith: Potency has been increased from 250 to 420.
  • Blade of Truth: Potency has been increased from 350 to 500.
  • Blade of Valor: Potency has been increased from 420 to 580.

Marauder / Warrior

  • Tomahawk: Potency has been increased from 100 to 150.

Monk

  • Phantom Rush: Potency has been increased from 1,000 to 1,150.

Dragoon

  • Dragon Sight: Range has been extended from 12y to 30y. Targeted party members are no longer required to remain within 12y in order to receive the effects of Left Eye. The channeling animation between the dragoon and their target has been removed.
  • Raiden Thrust: Potency has been increased from 260 to 280.
  • Stardiver: Potency has been increased from 500 to 620.
  • Heavens' Thrust: Combo potency has been increased from 430 to 480.
  • Chaotic Spring: Combo potency has been increased from 240 to 260. Rear Combo potency has been increased from 280 to 300.

Rogue / Ninja

  • Spinning Edge: Potency has been increased from 200 to 210.
  • Gust Slash: Potency has been increased from 140 to 160. Combo potency has been increased from 300 to 320.
  • Aeolian Edge: Potency has been increased from 120 to 140. Rear attack potency has been increased from 180 to 200. Combo potency has been increased from 340 to 360. Rear Combo potency has been increased from 400 to 420.
  • Armor Crush: Potency has been increased from 120 to 140. Flank attack potency has been increased from 180 to 200. Combo potency has been increased from 320 to 340. Flank combo potency has been increased from 380 to 400.
  • Hyosho Ranryu: Potency has been increased from 1,200 to 1,300.

Samurai

  • Hakaze: Potency has been increased from 150 to 180.
  • Jinpu: Combo potency has been increased from 250 to 280.
  • Shifu: Combo potency has been increased from 250 to 280.
  • Ogi Namikiri: Potency has been increased from 800 to 900.
  • Kaeshi: Namikiri: Potency has been increased from 1,200 to 1,350.

Machinist

  • Drill: Potency has been increased from 550 to 570.
  • Air Anchor: Potency has been increased from 550 to 570.
  • Chain Saw: Potency has been increased from 550 to 570.

Dancer

  • Cascade: Potency has been increased from 180 to 220.
  • Fountain: Combo potency has been increased from 240 to 280.
  • Reverse Cascade: Potency has been increased from 240 to 280.
  • Fountainfall: Potency has been increased from 300 to 340.
  • Technical Finish: 4 Steps potency has been increased from 1,080 to 1,200.

Thaumaturge / Black Mage

  • Fire III: Potency has been increased from 240 to 260.
  • Blizzard III: Potency has been increased from 240 to 260.
  • Blizzard IV: Potency has been increased from 300 to 310.
  • Fire IV: Potency has been increased from 300 to 310.
  • Xenoglossy: Potency has been increased from 660 to 760.

Summoner

  • Astral Impulse: Potency has been increased from 430 to 440.
  • Ruby Rite: Potency has been increased from 430 to 450.
  • Fountain of Fire: Potency has been increased from 520 to 540.

PVP

Dragoon

  • Dragon Sight: Target party member is no longer required to remain within 15y in order to activate Left Eye. The channeling animation between the dragoon and their target has been removed.

System

  • The Oceanian data center has been added, and can now be selected from the Data Center menu via the title screen.
  • Performing a Home World Transfer to a World designated as a "New World" will now apply a double EXP bonus until level 80.
  • Gamepad settings has been added to the System Configuration menu. (Windows®)
  • Enabling Immerse Spatial Audio from the Sound Settings tab of the System Configuration menu will now disable the Equalizer Mode. (Windows®)

Resolved Issues

  • An issue wherein audio crackling and stuttering occurred under certain conditions.
  • * For players who continue to experience audio playback issues after the release of Patch 6.08, we ask that you consider disabling DualSense / DUALSHOCK 4 functionality.
  • An issue in the battle against Proto-Omega in the dungeon the Stigma Dreamscape wherein Guided Missile and Chemical Missile did not select targets correctly.
  • An issue wherein the ninja PvE action Phantom Kamaitachi and the scholar PvE action Consolation could be dragged from the Actions list of the Actions & Traits menu.
  • An issue wherein the effect of the white mage PvE action Thin Air was not applied to instant cast spells executed immediately after activating Thin Air.
  • An issue wherein the description of the reaper trait Enhanced Arcane Crest was incorrect.
  • * This issue did not affect the functionality of this trait.
  • An issue wherein the reaper PvP action Arcane Crest did not grant the Crest of Time Returned effect to party members further than 1 yalm away.
  • An issue when spearfishing wherein fish were not counted as caught despite the capture animation being displayed.
  • An issue wherein the item Dance Pole could be sold to NPC vendors.
  • An issue wherein the graphics of male Viera were not displayed correctly when moving while under the effect of the Transporting status.
  • An issue when using Group Pose as a sage with a weapon drawn wherein certain emotes in the Special category did not function properly.
  • An issue wherein the graphics for the NPC Kochacha were not displayed correctly.
  • An issue wherein the NPC Cocobuki was not displayed under certain conditions.
  • An issue wherein the sound effects played in certain areas of Old Sharlayan were incorrect.
  • Other minor text issues have also been addressed.

Lingering Issues

  • An issue when enabling Immerse Spatial Audio wherein setting the equalizer to Voice Boost results in audio levels lower than other equalizer settings.
  • An issue wherein the times displayed for the Jumbo Cactpot drawing are incorrect. (Oceanian data centers only)

For more articles like this, take a look at our Final Fantasy XIV and Gaming News page.