Looking for all the latest information on the latest Baldur's Gate 3 patch notes for hotfixes and updates? Then look no further, because we'll be going through all of the various changes and upgrades in Larian's sprawling adventure title.
The studio behind the massive Dungeons and Dragons-inspired RPG is infamous for listening to their community and providing as much fan service as humanly possible.
This means updates and hotfixes come thick and fast for Baldur's Gate 3, so let's dive in and take a look at what's new.
Making Faerun fashionable again
Arguably two of the most slick-talking and fashion-forward NPCs of Baldur's Gate 3 received rather unwarranted cosmetic changes in the previous hotfix, and number eight looks to amend Larian's initial mistake.
Firstly, His Majesty the cat is now a sphynx once more, as he rightly should be. The Baldur's Gate 3 community was in an uproar when the previous hotfixes saw His Majesty with a full coat of fur, and many fans took to Twitter to express their disappointment at this particular alteration.
Another Faerun fashionista also took to the bottle black hair dye in the previous hotfixes, and people were just as riled at Raphael's darker locks as they were with His Majesty's fluffy fur coat. Larian has been quick to adjust these two icons back to their former - and rightful - glory, much to the satisfaction of the wider Baldur's Gate 3 community.
Both His Majesty's and Raphael's looks were naturally the most important part of this particular hotfix, but you can find the full patch notes for all changes below.
Baldur's Gate 3 hotfix #8 patch notes
- Companions will no longer transfer story items in their inventory to the player upon dismissal, restoring Patch 2 behaviour.
- Fixed reaction popups sometimes showing no text descriptions of the reactions available.
- Fixed a multiplayer crash that would occur when listening to a dialogue after an active roll.
- Eavesdrop will no longer trigger when a character is in any Character Creation session, such as level-up or the magic mirror.
- Fixed a bug in Vulkan causing DEVICE_LOST crashes.
- Fixed a bug where Skeletons created using Animate Dead were missing their ranged weapons, despite specialising in them.
- Fixed an issue where the Weapon Master Feat would show as incomplete if a player was already proficient with all weapons.
- Fixed a crash when re-assigning characters in split screen.
- Fixed a visual issue with volumetric fog and materials generation.
- Fixed an issue with invalid savegames being created.
- Restored Raphael’s hair colour and horns. The House of Hope is once again fashion-forward.
- Fixed an issue where Splint Armour for Githyanki Females caused some unnecessarily psychedelic visual effects.
- Shaved His Majesty, who is once again a Sphynx. Steelclaw’s eye colour has been adjusted so they are no longer identical twins.
- Fixed Raphael’s portraits after restoring his hair colour. Maybe he’s born with it, maybe it’s Avernus.
- Fixed Twitch drops not being claimable on PS5.
But there you have it, that's everything you need to know about hotfix #8 for Baldur's Gate 3! Be sure to check back with us regularly, as we'll keep this page up to date with all the new patch notes and hotfixes for the Dungeons and Dragons-inspired RPG.
While you're here, be sure to check out our Baldur's Gate 3 hub, where you can find everything you need to succeed, plus we've also got some handy guides on how to get to Moonrise Towers, and whether you should take the Underdark or Mountain Pass routes. Happy adventuring!
For more articles like this, take a look at our Guides and Baldur's Gate 3 page.