Searching for intel on the Modern Warfare 2 Season 5 Reloaded patch notes? We've got you covered. The latest update for Modern Warfare 2 is now live and there are plenty of changes made to Infinity Ward's latest release.
Season 5 Reloaded comes with plenty of content ranging from the 9mm Daemon pistol to the Mace Operator. In addition to the content, there's a dose of weapon balancing that's bound to shake up the best guns and weapons to use in multiplayer.
Before we take a closer look at the Modern Warfare 2 Season 5 Reloaded patch notes, check out our guides showcasing the best ranked play loadouts and when the next double XP event takes place.
Modern Warfare 2 Season 5 Reloaded patch notes
Weapon balancing
» Handguns «
- FTAC Siege
- Increased close-mid distance damage range | MWII only
» Submachine Guns «
- Lachmann Sub
- Adjusted stats on FT Mobile Stock to increase mobility
- PDSW 258
- Minor adjustment to ironsights to better align with bullet trajectory
- ISO 45
- Increased damage range | MWII only
- Lachmann Sub
- Reduced close distance damage range | MWII only
» Assault Rifles «
- FR Avancer
- Increased damage range | MWII only
- Reduced hip spread
- Tempus Razorback
- Increased damage range | MWII only
- M16
- Increased close-mid distance damage range | MWII only
- Kastov 74u
- Reduced damage range | MWII only
- ISO Hemlock
- Reduced mid-far distance damage range | MWII only
» Battle Rifles «
- TAQ-V
- Increased damage range | MWII only
- Cronen Squall
- Increased damage range | MWII only
- SO-14
- Increased damage range | MWII only
- Lachman 762
- Increased damage range | MWII only
» Shotguns «
» Handguns «
- FTAC Siege
- Increased close-mid distance damage range | MWII only
» Submachine Guns «
- Lachmann Sub
- Adjusted stats on FT Mobile Stock to increase mobility
- PDSW 258
- Minor adjustment to ironsights to better align with bullet trajectory
- ISO 45
- Increased damage range | MWII only
- Lachmann Sub
- Reduced close distance damage range | MWII only
» Assault Rifles «
- FR Avancer
- Increased damage range | MWII only
- Reduced hip spread
- Tempus Razorback
- Increased damage range | MWII only
- M16
- Increased close-mid distance damage range | MWII only
- Kastov 74u
- Reduced damage range | MWII only
- ISO Hemlock
- Reduced mid-far distance damage range | MWII only
» Battle Rifles «
- TAQ-V
- Increased damage range | MWII only
- Cronen Squall
- Increased damage range | MWII only
- SO-14
- Increased damage range | MWII only
- Lachman 762
- Increased damage range | MWII only
» Shotguns «
» Handguns «
- FTAC Siege
- Increased close-mid distance damage range | MWII only
» Submachine Guns «
- Lachmann Sub
- Adjusted stats on FT Mobile Stock to increase mobility
- PDSW 258
- Minor adjustment to ironsights to better align with bullet trajectory
- ISO 45
- Increased damage range | MWII only
- Lachmann Sub
- Reduced close distance damage range | MWII only
» Assault Rifles «
- FR Avancer
- Increased damage range | MWII only
- Reduced hip spread
- Tempus Razorback
- Increased damage range | MWII only
- M16
- Increased close-mid distance damage range | MWII only
- Kastov 74u
- Reduced damage range | MWII only
- ISO Hemlock
- Reduced mid-far distance damage range | MWII only
» Battle Rifles «
- TAQ-V
- Increased damage range | MWII only
- Cronen Squall
- Increased damage range | MWII only
- SO-14
- Increased damage range | MWII only
- Lachman 762
- Increased damage range | MWII only
» Shotguns «
- Lockwood 300
- Reduced mid distance damage range | MWII only
- Slugs and HE slugs attachments:
- Increased damage range | MWII only
- Increased long range damage amount | MWII only
- Bryson 890
- Slightly reduced damage range | MWII only
- Slugs and HE slugs attachments:
- Increased damage range | MWII only
- Bryson 800
- Slightly reduced mid-distance damage range | MWII only
- Slugs and HE slugs:
- Increased damage range | MWII only
- Increased long range damage amount | MWII only
» Marksman Rifles «
- SA-B 50
- Increased ADS speed
- Increased ADS movement speed
- Increased damage range | MWII only
- Lockwood MK2
- Increased ADS speed
- Increased ADS movement speed
- SP-R 208
- Increased long-distance damage range | MWII only
- EBR 14
- Reduced damage range | MWII only
» Light Machine Guns «
- HCR 56
- Increased mid distance damage range | MWII only
- Rapp H
- Increased mid distance damage range | MWII only
» Sniper Rifles «
- Carrack .300
- Increased close range damage | MWII only
- Increased upper arm location damage | MWII only
- Increased long distance damage range | MWII only
- Increased ADS to hip transition speed
- Increased hip movement speed
- Increased sprint speed
- FJX Imperium
- Increased ADS speed
- Increased ADS movement speed
- Small reduction to hip spread
- Signal 50
- Reduced close distance damage range | MWII only
- SP-X 80
- Reduced damage range | MWII only
Audio
In Season 05 Reloaded, we’ve introduced the same occlusion system that Core 6v6 Maps use for all Warzone Maps. Players should notice improved occlusion performance in those Maps.
Social
“Play Again” in Multiplayer
- After each match, all Players – or, specifically, solo Players and designated Party Leaders – on the same team can opt to stick together for the next match.
Friend Recommender
- Built for those looking to find new squadmates, Friend Recommender works in two ways:
- Suggesting Friends of Friends, a helpful feature for the whole squad to get connected with one another.
- A new, dynamic system that suggests new friends to play with.
Bug fixes
- Fixed an issue where meleeing with a Throwing Knife equipped could down fully armored players in one hit
- Fixed an issue that could cause Players to spawn in without a weapon equipped
- Fixed an issue where GS Magna platinum challenges were not contributing to the polyatomic unlock progress
- Fixed an issue where Bipods were floating when mounted
Fixed an issue where Players were prompted to Rejoin a match after being eliminated and disconnecting - Fixed an issue where focused sniper kills wouldn’t track under some conditions
- Fixed an issue where the Platinum Challenge for the GS Magna would not count towards the Polyatomic Challenges unlock requirement
- Fixed an issue where the Platinum Challenge camo category does not track the completion of the Gold Camo Challenge for the Crossbow
- Fixed an issue where incendiary ammunition does not unlock by leveling the Cronen Squall to Level 19
- Fixed an issue where the Firing Range is not accessible through the Gunsmith menu when the Player is in a Raid or Private Match
- Fixed an issue where the challenge for the Akimbo FTAC Siege attachment does not show progress
- Fixed an issue where the Soul Sever death effect would not occur when equipped to the ISO Hemlock
- Fixed an issue where ascenders were sometimes missing sounds
- Fixed an issue where bullet sounds weren’t playing on water impacts
- Fixed an issue where hostage pickup sounds were sometimes doubled
- Fixed an issue in Bounty where the HVT objective icons would not clear properly if a Player disconnected while being the HVT
- Fixed an issue in Knock Out where the announcer would state that the match timer had elapsed when there was still time on the clock
- Fixed an issue in Prisoner Rescue where the hostage would be stuck T-posing if the carrier was killed in an invalid drop location
- Fixed an issue where a placeholder was present after the Player was killed by APC cannon fire in Big Capture the Flag
- Fixed an issue that allowed Field Upgrades and Killstreaks to be used on 2v2 Maps across all game modes
- Fixed an issue that allow Field Upgrades to be used in Havoc Private Matches
- Fixed various collision issues across a number of Multiplayer maps
- Fixed a number of floating assets across a number of Multiplayer maps
- Added miscellaneous audio fixes across a number of Multiplayer maps
There you have it, that's all there is to know about the Modern Warfare 2 Season 5 Reloaded patch notes. For more Call of Duty, check out our Modern Warfare 3 page for the latest news, leaks, and guides.
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