On the hunt for the Modern Warfare 3 and Warzone May 14 patch notes? We've got you covered.
As Season 4 for Call of Duty moves into view, Sledgehammer Games and Raven Software continue fine-tuning various aspects of multiplayer and battle royale to maintain balance and address any frustrating issues impacting players loading into the action. The May 14 update contains plenty of adjustments and we've got all the intel.
In this guide, find the full MW3 and Warzone May 14 patch notes containing every single change made to both games.
MW3 May 14 Patch Notes
Multiplayer
UIX
- Equipment Skins can now be previewed in the Store.
- Tracked Challenges widget now accurately reflects progress toward Weapon Prestige Camos.
- Locked Calling Cards earned via the current Season’s Battle Pass are now displayed in the Customization menu.
- Locked/Unlocked filter for Calling Cards in the Customization menu now functions as expected.
- Restored functionality of the Select / Deselect All button in the Quick Play menu.
- EMP HUD effects no longer persist upon Wheelson-HS destruction via Stormender.
Gameplay
- Resolved an issue causing Akimbo Weapons to be given less reserve ammo than intended following a map infiltration sequence.
Progession
- Weapon Prestige Camos can now be unlocked for MWII Weapons.
Maps
- Derail
- Added collision to prevent an exploit that allowed players to get in the blue train car near the Crossing area.
Modes
- Arcade
- EOD Padding no longer reduces incoming explosive damage by power Weapons.
- Infected
- Blank Perk icons are no longer shown on the HUD upon spawning as a survivor.
- One in the Chamber
- Weapon Match Stats section of the After-Action Report is no longer empty upon completing a match.
Weapons and Attachments
Light Machine Guns
- DG-58 LSW
- Decreased neck, torso, arm, and hand damage multipliers from 1.1x to 1x.
Marksman Rifles
- Lockwood Mk2
- JAK Wardens Conversion Kit
- Resolved an issue causing incompatible Attachments to remain equipped in the Gunsmith.
- JAK Wardens Conversion Kit
Handguns
- COR-45
- Implemented measures to prevent exploits that allow firing faster than intended.
Attachments
- Adjusted Pros and Cons for multiple Optic Attachments to reflect their true statistics.
- Corio Enforcer Optic
- Dragon’s Eye Optic
- KR Marauder 9 Riser
Perks
- High-Gain Antenna (Gear)
- Addressed an issue causing Equipment detected by allies with Signal Jammer not to appear indicated on the compass.
Equipment
- Scatter Mine (Tactical)
- In Hardcore mode, players equipped with EOD Padding are no longer immune to stun effects.
Field Upgrades
- Enhanced Vision Goggles
- Player is no longer forced to unequip upon a dead battery, instead, vision is blurred until the goggles are manually removed.
Warzone May 14 Patch Notes
Progression
- Weapon Prestige Camos can now be unlocked for MWII Weapons.
Weapons
Lockwood MK2
- JAK Wardens Conversion Kit
- Resolved an issue causing incompatible Attachments to remain equipped in the Gunsmith.
COR-45
- Implemented measures to prevent exploits that allow firing faster than intended.
Attachments
- Adjusted Pros and Cons for multiple Optic Attachments to reflect their true statistics.
- Corio Enforcer Optic
- Dragon’s Eye Optic
- KR Marauder 9 Riser
Bug Fixes
- Fixed an issue preventing the Call of Duty Endowment challenge to track 20 operators using a Snapshot Grenade from tracking properly.
- Fixed an issue allowing players to enter a vehicle while using the Biometric Scanner.
There you have it, that's all there is to know about the MW3 and Warzone May 14 patch notes. Still no signs of a connectivity fix. For more, check out our guides showcasing the best MW3 ranked play loadouts along with the best Warzone DG-58 LSW loadout to use following its nerf.
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