Mastering the Modern Warfare 3 and Warzone Season 3 buffs and nerfs is essential for those looking to gain the upper hand.
As part of the Season 3 update for Call of Duty's multiplayer and battle royale, Sledgehammer Games and Raven Software have applied an extensive dose of weapon balancing to both titles to maintain a somewhat level playing field following the arrival of the MORS and FJX Horus.
Before we take a closer look at the Season 3 buffs and nerfs, check out our other guides showcasing how Squad Rage works and all the MW3 Season 3 ranked rewards up for grabs.
Modern Warfare 3 Season 3 buffs and nerfs
With plenty of weapons receiving changes, we've got the full list of adjustments for Modern Warfare 3 below:
» Assault Rifles «
- RAM-7
- Decreased neck damage multiplier from 1.3x to 1x (-23%).
- Holger 556
- Decreased upper leg, lower leg, and foot damage multipliers from 1x to 0.85x (-15%).
- MCW
- Decreased headshot damage multiplier from 1.3x to 1.1x (+15%).
- DG-56
- Increased sprint to fire time from 178ms to 199ms (+12%).
Battle rifles
- SOA Subverter
- Increased sprint to fire time from 256ms to 268ms (+5%).
- Increased aim down sight time from 270ms to 290ms (+7%).
- BAS-B
- Decreased rate of fire from 667rpm to 600rpm (-10%).
- Decreased recoil center speed by 6%.
- JAK Outlaw-277 Kit
- Decreased sprint to fire time from 252ms to 226ms (-10%).
- Decreased aim down sight time from 300ms to 240ms (-20%).
- Decreased aim down sight rate of fire penalty from 150% to 135%.
- Increased medium damage from 74 to 90 (+22%)
- Increased minimum damage from 70 to 90 (+29%).
- Sidewinder
- Decreased sprint to fire time from 231ms to 210ms (-9%).
- Increased bullet velocity from 600m/s to 770m/s (+28%).
SMGs
- RAM-9
- Decreased sprint to fire time from 178ms to 147ms (-17%).
- AMR9
- Decreased sprint to fire time from 189ms to 136ms (-28%).
- Rival-9
- Increased sprint to fire time from 93ms to 110ms (+18%).
- Decreased near-medium damage from 27 to 25 (-7%).
- Decreased medium damage from 25 to 23 (-8%).
- Decreased lower torso, lower arm, and hand damage multipliers from 1.1x to 1x (-9%).
- HRM-9
- Increased sprint to fire time from 94ms to 110ms (+17%).
- Striker 9
- Increased sprint to fire time from 100ms to 103ms (+3%).
- Striker
- Increased sprint to fire time from 100ms to 110ms (+10%).
- WSP-9
- Increased sprint to fire time from 88ms to 110ms (+25%).
- WSP Swarm
- Increased sprint to fire time from 88ms to 99ms (+13%).
Shotguns
- Added Long Haul 50 and Wolfcall 300 Muzzle Attachments to MWIII Shotguns.
LMGs
- TAQ Evolvere
- Increased sprint to fire time from 245ms to 257ms (+5%).
- Increased aim down sight time from 385ms to 415ms (+8%).
- 7.62 Belt Magazines
- Decreased neck damage multiplier from 1.4x to 1.2x (-14%).
- 5.56 Belt Magazines
- Decreased rate of fire from 857rpm to 789rpm (-8%).
- Bruen Mk9
- Decreased aim down sight time from 410ms to 350ms (-15%).
- RAAL MG (MWII)
- Increased sprint to fire time from 199ms to 216ms (+9%).
- Increased aim down sight time from 330ms to 380ms (+15%).
- Increased neck damage multiplier from 1x to 1.3x (+30%).
- Increased upper torso damage multiplier from 1x to 1.2x (+20%).
- Increased leg and foot damage multipliers from 0.9x to 1x (+11%).
Marksman rifles
- MTZ Interceptor
- Increased aim down sight time from 280ms to 300ms (+7%).
- Decreased medium damage from 88 to 83 (-6%).
- Decreased minimum damage from 84 to 77 (-8%).
- Decreased near-medium damage range from 44.5m to 38.1m (-14%).
Sniper rifles
- XRK Stalker
- Increased aim down sight time from 580ms to 600ms (+3%).
- KV Inhibitor
- Increased aim down sight time from 540ms to 580ms (+7%).
- SP-X 80 (MWII)
- Increased sprint to fire time from 270ms to 310ms (+15%).
- Increased aim down sight time from 570ms to 590ms (+4%).
Handguns
- TYR
- 12.7x55mm Snake Shot Ammunition
- Increased minimum damage range and bullet termination range from 14.5m to 19.6m (+35%).
- 12.7x55mm Snake Shot Ammunition
- WSP Stinger
- Akimbo WSP Stinger Rear Grip
- Increased rate of fire from 600rpm to 750rpm (+25%).
- Akimbo WSP Stinger Rear Grip
Attachments
- Added initial aim accuracy benefit to all Heavy Bolts for Sniper Rifles.
- Cronen INTLAS MSP-12 Optic
- Laser is no longer visible to enemies at the hip.
- SL Razorhawk Laser Light
- Flashlight is no longer visible to enemies at the hip.
- Laser is no longer visible to enemies at the hip.
- CS15 Scarlet Box Laser
- Laser is no longer visible to enemies.
- Verdant Hook Box Laser
- Laser is no longer visible to enemies at the hip.
- VT-7 Spiritfire Suppressor Muzzle
- Increased sprint to fire speed penalty from 2% to 5%.
- L4R Flash Hider Muzzle
- Decreased horizontal recoil control benefit from 13% to 10%.
- DR-6 Handstop Underbarrel
- Decreased aim down sight movement speed benefit by 3-4%, dependent upon Weapon Class.
- Bruen Heavy Support Grip Underbarrel
- Decreased horizontal recoil control benefit from 12% to 8%.
The most notable nerf is for the Rival-9. Whether it's casual or competitive, the SMG has dominated since Modern Warfare 3 launched. We'll have to wait and see if another SMG has the characteristics to spice up the meta.
Warzone Season 3 buffs and nerfs
Assault rifles
RAM 7
- Max Damage decreased to 32, down from 36.
- Near-Mid Damage decreased to 28, down from 30.
- Max Damage Range decreased to 24.13 meters, down from 26.67.
- Head Modifier decreased to 1.2x, down from 1.3x.
- Neck Modifier decreased to 1x, down from 1.3x.
DG-56
- Increased sprint to fire time to 199ms, up from 178ms.
Lachmann 556
- Max Damage increased to 28, up from 24.
- Near-Mid Damage increased to 24, up from 21.
- Neck Modifier increased to 1.1x, up from 1.06x.
- Upper Torso Modifier increased to 1.1x, up from 1.06x.
- Arm and Hand modifier increased to 1.1x, up from 1x.
M13C
- Max Damage Range increased to 21.59 meters, up from 17.78.
FR Avancer
- Arm and Hand Modifiers increased to 1.12x, up from 1.06x.
Tempus Razorback
- Max Damage increased to 28, up from 27.
- Arm and Hand Modifiers increased to 1x, up from 0.9x.
Battle rifles
- Decreased rate of fire to 600rpm, down from 667rpm.
- Decreased recoil center speed by 6%.
- JAK Outlaw-277
- Max Damage decreased to 90, down from 100.
- Near-Mid Damage Range decreased to 25.4 meters, down from 27.94.
- Head Modifier decreased to 1.4x, down from 1.6x.
- Upper Torso and Arms Modifiers decreased to 1.1x, down from 1.3x.
- Decreased sprint to fire time to 226ms, down from 252ms.
- Decreased aim down sight time to 240ms, down from 300ms.
- Decreased aim down sight rate of fire penalty to 135%, down from 150%.
MTZ 762
- Max Damage decreased to 38, down from 40.
- Near-Mid Damage decreased to 35, down from 38.
SOA Subverter
- Max Damage Range decreased to 22.86 meters, down from 25.4.
- Near-Mid Damage Range decreased to 41.91 meters, down from 46.23.
- Increased sprint to fire time to 268ms, up from 256ms.
- Increased aim down sight time to 290ms, up from 270ms.
Sidewinder
- Decreased sprint to fire time to 210ms, down from 231ms.
- Increased bullet velocity to 770m/s, up from 600m/s.
SMGs
RAM 9
- Max Damage decreased to 27, down from 30.
- Decreased sprint to fire time to 147ms, down from 178ms
AMR9
- Max Damage decreased to 27, down from 31.
- Min Damage decreased to 22, down from 25.
- Near-Mid Damage decreased to 25, down from 27.
- Max Damage Range decreased to 17.78 meters, down from 22.86.
- Near-Mid Damage Range decreased to 34.29 meters, down from 40.64.
- Decreased sprint to fire time to 136ms, down from 189ms.
Rival-9
- Increased sprint to fire time to 110ms, up from 93ms.
HRM-9
- Increased sprint to fire time to 110ms, up from 94ms.
Striker
- Increased sprint to fire time to 110ms, up from 100ms.
Striker 9
- Max Damage Range increased to 12.19 meters, up from 10.67.
- Increased sprint to fire time to 103ms, up from 100ms.
WSP-9
- Increased sprint to fire time to 110ms, up from 88ms.
WSP Swarm
- Increased sprint to fire time to 99ms, up from 88ms.
MX9
- Near-Mid Damage increased to 28, up from 26.
- Max Damage Range increased to 11.17 meters, up from 9.65.
Lachmann Sub
- Max Damage increased to 28, up from 27.
- Max Damage Range increased to 9.65 meters, up from 8.25.
BAS-P
- Max Damage increased to 28, up from 26.
LMGs
Bruen MK9
- Min Damage decreased to 24, down from 26.
- Decreased aim down sight time to 350ms, down from 410ms.
TAQ Eradicator
- Max Damage increased to 30, up from 28.
TAQ Evolvere
- Increased sprint to fire time to 257ms, up from 245ms.
- Increased aim down sight time to 415ms, up from 385ms.
- 5.56 Belt Magazines
- Decreased rate of fire to 789rpm, down from 857rpm.
RAPP H
- Upper Torso & Neck Modifier increased 1.1x, up from 1.08x.
- Arm and Hand Modifier increased to 1.1x, up from 0.95x.
HCR 56
- Max Damage Range increased to 33.65 meters, up from 30.73.
- Arm and Hand Modifiers increased to 1.1x, up from 0.99x.
- Leg Modifier increased to 1x, up from 0.95x.
RAAL MG
- Increased sprint to fire time to 216ms, up from 199ms.
- Increased aim down sight time to 380ms, up from 330ms.
Marksman rifles
Tempus Torrent
- Max Damage decreased to 70, down from 74.
Sniper rifles
XRK Stalker
- Increased aim down sight time to 600ms, up from 580ms.
KV Inhibitor
- Increased aim down sight time to 580ms, up from 540ms.
SP-X 80
- Increased sprint to fire time to 310ms, up from 270ms.
- Increased aim down sight time to 590ms, up from 570ms.
Handguns
Renetti
- Max Damage Range increased to 12.95 meters, up from 11.68.
WSP Stinger
- Akimbo WSP Stinger Rear Grip
- Increased rate of fire to 750rpm, up from 600rpm.
Attachments
- Heavy Bolts
- Added initial aim accuracy benefit to all Heavy Bolts for Sniper Rifles.
- Cronen INTLAS MSP-12 Optic
- Laser is no longer visible to enemies at the hip.
- SL Razorhawk Laser Light
- Flashlight is no longer visible to enemies at the hip.
- Laser is no longer visible to enemies at the hip.
- CS15 Scarlet Box Laser
- Laser is no longer visible to enemies.
- Verdant Hook Box Laser
- Laser is no longer visible to enemies at the hip.
- VT-7 Spiritfire Suppressor Muzzle
- Increased sprint to fire speed penalty to 5%, up from 2%.
- L4R Flash Hider Muzzle
- Decreased horizontal recoil control benefit to 10%, down from 13%.
- DR-6 Handstop Underbarrel
- Decreased aim down sight movement speed benefit by 3-4%, dependent upon Weapon Class.
- Bruen Heavy Support Grip Underbarrel
- Decreased horizontal recoil control benefit to 8%, down from 12%.
There you have it, that's all of the Modern Warfare 3 and Warzone Season 3 buffs and nerfs. For more, check out how to get the Stasis Operator and everything there is to know about the Rebirth Island POIs.
For more articles like this, take a look at our Guides , Call of Duty , and Call of Duty: Modern Warfare 3 pages.