Every party member brings something unique to the table in Super Mario RPG. It's tempting to play favourites, but a well-rounded party is important when facing the game's toughest fights. In this guide, we'll explain all of Mallow's abilities in Super Mario RPG.
The loveable character brings an impressive selection of spells to your party, with a focus on elemental damage. So if you're struggling against a boss that's weak to lightning or ice, grinding XP with Mallow is a good idea.
Looking to become a Super Mario RPG encyclopedia? Use our other guides if you want to know how to save your game or how long it takes to beat.
All Mallow abilities in Super Mario RPG
The party's squishy magician has some growing to do before his really powerful abilities appear. You'll need to level Mallow up a lot to see what he unlocks or use our handy list of his abilities below.
- Thunderbolt - unlocks when Mallow joins the party
- Attacks multiple enemies at once with lightning damage
- Thought Peek - unlocks when Mallow joins the party
- Shows an enemy's remaining HP and weaknesses
- HP Rain - unlocks at level 3
- Can be used in or out of battle - heals allies or Mallow himself
- Shocker - unlocks at level 10
- Lightning damage to one enemy
- Snowy - unlocks at level 14
- Ice damage to multiple enemies at once
- Star Rain - unlocks at level 18
- Non-elemental damage to multiple enemies at once
Mario may bring straightforward abilities to the party, but Mallow's unlocks are unique. His magic, as described above, makes him great at crowd control and whittling through the health of powerful enemies like bosses.
But there you have it, that's everything you need to know about Mallow in Mario RPG. Before you get back to power-levelling, be sure to read our other Super Mario RPG guides, because we can teach you how to toggle the original game's music, change difficulty settings, and even get frog coins.
For more articles like this, take a look at our Guides and Super Mario RPG page.