Curious about every ability in Peach's arsenal in Super Mario RPG? We're here to help. Just like other role-playing games, Princess Peach fills a specific role, serving as the game's best healer with plenty of tools to cure allies.
Peach is the fifth and final character you'll get in your party, joining Mario, Mallow, Geno, and Bowser. Up until this point, you had to rely on Mallow's HP rain and items to heal, making Peach a complete game-changer.
Don't think she's just a healing machine, as the former Princess Toadstool hides a deceivingly powerful tool as you level her up. So with that said, let's take a look at all of Peach's abilities in Super Mario RPG.
All Peach abilities in Super Mario RPG
Peach has six abilities. She focuses on curing allies, healing negative status effects, and even dishing out some damage. Take a look at all of them.
- Therapy: Cost: 2 FP, Power (40) - Heal HP and status of a single party member
- Group Hug: Cost: 4 FP. Power (30) - Heal the group's HP and status
- Sleepy Time: Cost: 4 FP - Put to sleep a single enemy, rotate the L-stick to afflict every foe
- Come Back: Cost: 2 FP - Revive a teammate. Press A when the star hits their body to revive them with full HP
- Mute: Cost: 3 FP - Halt magic attacks, time it correctly to afflict every enemy
- Psych Bomb: Cost: 15 FP. Power (60) - Peach throws a massive bomb that hits all enemies. Mash A for extra damage
With her on your team, you'll gain access to the most versatile Triple Moves in the game. You can choose between one that lets you tank damage for free, heal and revive allies even if they're not in your active party, and a massive single-target combo featuring Mario bicycle-kicking Bowser. We're not kidding.
That's all we have for now, if you're interested in more content check out our Super Mario RPG review for our full thoughts on the game.
For more articles like this, take a look at our Guides and Super Mario RPG page.