The Season 4 Reloaded update for Warzone contains a wealth of changes drastically affecting the battle royale. Alongside the new content, Raven Software has introduced another dose of weapon balancing in a bid to spice up the existing metagame.
There are numerous changes so we're going to run through the Warzone Season 4 Reloaded buffs and nerfs so you can decide which guns to use as part of a loadout and which ones are worth avoiding.
This time around, there are plenty of changes affecting guns that dominate the Season 4 meta and with players on the hunt for the best Warzone guns to use. With that said, here's the full list of changes that includes a major nerf to the NZ-41 assault rifle!
Warzone Season 4 Reloaded Buffs and Nerfs
Assault Rifles
Throughout Season 4, the NZ-41 has dominated the meta thanks to its non-existent recoil levels and minimal damage drop-off allowing players to score kills from any distance imaginable.
As expected, the NZ-41 receives hefty nerfs while plenty of other weapons such as the Kilo 141 gets a couple of buffs.
Assault Rifle Charlie (VG)
- CGC 30" XL
- Vertical Recoil control decreased to 20%, down from 28%
- Horizontal Recoil control decreased to 20%, down from 28%
- CGC 27" 2B
- Horizontal Recoil control decreased to 25%, down from 35%
- Horizontal Recoil control decreased to 25%, down from 35%
- 8mm Klauser 40 Round Mags
- Vertical Recoil control decreased to 11%, down from 16%
- Horizontal Recoil control decreased to 11%, down from 16%
- Chariot WR
- Recoil Control decreased to 12%, down from 14%
- Recoil Control decreased to 12%, down from 14%
- Hardscope
- The recoil control that Hardscape provides the BAR has been decreased.
Assault Rifle Alpha (VG)
- VDD 760MM 05B
- Horizontal Recoil control decreased to 30%, from 40%
- Horizontal Recoil control decreased to 30%, from 40%
- Krausnick 620mm Precision
- Horizontal Recoil control decreased to 30%, from 40%
Cooper Carbine (VG)
- 9mm 60 Round Drums
- Horizontal Recoil control decreased to 11%, down from 29.5%
Assault Rifle Bravo (VG)
- .303 British 36 Round Mags
- Muzzle Velocity increased to -10%, up from -20%
NZ-41 (VG)
- Sustained Recoil Control decreased
- Max Damage range decreased to 33.5 meters, down from 35.6 meters.
- Min Damage decreased to 30, down from 34
- Neck Damage Multiplier decreased to 1.27, down from 1.3
Nikita AVT (VG)
- Movement Speed Scale increased to 0.87, up from 0.86
- ADS Movement Speed Scale increased to 1.22, up from 1.2
- Empress 613mm FA
- Movement Speed increased to -2.5%, up from -3%
- ADS Time Penalty decreased to -6%, down from -8%
- Recoil Control increased to 11%, up from 10%
- Sprint to Fire Penalty decreased to -4.5%, down from -5%
- 6.5 Sakura 60 Round Drums
- Damage Range decreased to -6%, down from -4%
- Muzzle Velocity decreased to -10%, down from -6%
- Recoil Control increased to 2.5%, up from 2%
- Hipfire accuracy increased to 4.5%, up from 4%
KG M40 (VG)
- Max Damage Range decreased to 30.5 meters, down from 33 meters
- Min Damage decreased to 25, down from 26
- Headshot Locational Damage Multiplier decreased to 1.46, down from 1.5
- Reisdorf 720mm Shrouded
- Horizontal Recoil control decreased to 20%, down from 35%
- Horizontal Recoil control decreased to 20%, down from 35%
- .30-06 60 Round Drums
- Recoil Control Penalty decreased to -35%, down from -40%
CR-56 AMAX (MW)
- Headshot Locational Damage Multiplier increased to 1.6, up from 1.56
- Min Damage increased to 28, up from 24
Kilo 141 (MW)
- Mid Damage step removed.
- Min Damage increased to 23, up from 18
FARA 83 (BOCW)
- Max Damage Range increased to 28 meters, up from 25.4 meters
Krig 6 (BOCW)
- Mid Damage increased to 26, up from 25
- Headshot Locational Damage Multiplier increased to 1.55, up from 1.5
M13 (MW)
- Neck Locational Damage Multiplier increased to 1.3, up from 1.01
Volkssturmgewehr (VG)
- Headshot Locational Damage Multiplier increased to 1.61, up from 1.55
- 7.62 Gorenko 40 Round Mags
- Capacity increased to 45, up from 40
- Damage Penalty Removed
- Damage Range now decreased by 15%
- Rate of Fire increased to 7.5%, up from 6.7%
- Recoil Control decreased to 20%, down from 40%
- 7.62 Gorenko 30 Round Mags
- Damage Penalty Removed
- Damage Range now decreased by 15%
- Rate of Fire increased to 7.5%, up from 6.7%
- Recoil control decreased to 20%, down from 40%
- .30 Russian Short 45 Round Drums
- Muzzle velocity increased to 25%, up from 10%
- Damage Bonus increased to 11%, up from 10%
- Vertical Recoil Penalty decreased to -26%, down from -30%
SMGs
It's not just assault rifles that are receiving plenty of changes in Season 4 Reloaded. The Marco 5 gets several nerfs but the UGR from Black Ops Cold War gets increases in maximum damage range.
Armaguerra 43 (VG)
- Botti 570mm Precisione
- Headshot Locational Damage Scalar decreased to 1.14, down from 1.2
H4 Blixen (VG)
- Headshot Locational Damage Multiplier decreased to 1.46, down from 1.5
- Min Damage decreased to 27, down from 28
- Movement Speed scale decreased to 0.9, down from 0.91
- Jonsson 9” RMK
- Min Damage decreased to 28, down from 30
- 7.62 Gorenko 54 Round Mags
- Headshot Locational Damage Scalar decreased to 1.1, down from 1.18
Marco 5 (VG)
- Max Damage decreased to 34, down from 36
- Mid Damage decreased to 30, down from 32
- Neck Locational Damage Multiplier decreased to 1.25, down from 1.5
- Perfetto Lesto 355mm
- Locational Damage Multipliers have been removed.
UGR (BOCW)
- Upper Extremities Locational Damage multiplier increased to 1, up from 0.9
- Max Damage increased to 39, up from 38
- Max Damage Range increased to 11.45 meters, up from 10.8 meters
- Mid Damage Range increased to 17.17 meters, up from 15.26 meters
Submachine Gun Delta (MW)
- Min Damage increased to 28, up from 26
- Neck Locational Damage Multiplier increased to 1.42, up from 1.01
Submachine Gun Alpha (BOCW)
- Max Damage Range increased to 10 meters, up from 7.6 meters
- Neck Locational Damage Multiplier increased to 1.2, up from 1.01
- Read More: Best Warzone SMGs: Season 4 Tier List
Shotguns
The following shotguns Max Pellet Damage have been increased by 26%
- .410 Ironhide (BOCW)
- Einhorn Revolving (VG)
- Double Barrel (VG)
- Combat Shotgun (VG)
- Shotgun Charlie (MW)
- Model 680 (MW)
- VLK Rogue (MW)
- Hauer 77 (BOCW)
Shotgun Bravo (BOCW)
- Max Pellet Damage increased to 25, up from 24
Gracey Auto (VG)
- Max Pellet Damage increased to 25, up from 24
- Mid 1 Pellet Damage increased to 20, up from 18
- Mid 2 Pellet Damage increased to 18, up from 14
- Min Pellet Damage increased to 14, up from 8.
Shotgun Delta (MW)
- Max Pellet Damage increased to 25, up from 24
- Min Pellet Damage increased to 14, up from 12.
Streetsweeper (BOCW)
- Min Pellet Damage increased to 10, up from 9.
Sniper Rifles
Following widespread nerfs in Season 3, Season 4 Reloaded includes further adjustments to the category. The Vanguard Kar98k receives a decrease in aim-down sight speed while the 3-Line Rifle's maximum damage is taken down to 109 from 115.
Kar98k (VG)
- ADS Transition in Time decreased to 405ms, down from 430ms
- ADS Transition out Time decreased to 380ms, down from 390ms
- VDD RE02K
- ADS Time Bonus increased by 13%, up from 12%
- 6.5mm Sakura 5 Round Mags
- Damage Penalty Removed
- ADS Time Penalty decreased to -3%, down from -4%
3-Line Rifle (VG)
- Max Damage Decreased to 109, down from 115
- Upper Torso Damage Multiplier increased to 1.2, up from 1.1
- Lower Torso Damage Multiplier increased to 1.1, up from 1.06
- Lower Extremities Damage Multiplier increased to 1, up from 0.9
- Medium Telescopic Sight
- ADS Idle Sway decreased by 50%
- Type 99 10.0x Telescopic
- ADS Idle Sway decreased by 50%
- Type 97 5x Telescopic
- ADS Idle Sway decreased by 50%
Gorenko Anti-Tank Rifle (VG)
- ADS Transition in Time decreased to 520ms, down from 600ms
- ADS Transition out Time decreased to 410ms, down from 460ms
Marksman Rifles
M1 Garand (VG)
- Lower Extremities Damage Multiplier increased to 1, up from 0.8
- Cooper 21” Shrouded
- Muzzle Velocity increased to 35%, up from 30%
- .303 British 12 Round Clips
- Muzzle Velocity penalty decreased to -10%, down from -20%
- Damage Penalty Removed
- Damage Range penalty increased to -30%, up from -20%
- Rate of Fire bonus decreased to 17.5%, down from 34.5%
- .30-06 20 Round Drums
- Movement Speed penalty increased to -2.5%, up from -2%
R1 Shadowhunter (BOCW)
- Bolt Accuracy increased by 50%
Crossbow (MW)
- Bolt Accuracy increased by 35%
Light Machine Guns
Whitely (VG)
- 28” Gracey Mk.9
- Horizontal Recoil Control increased to 22% , up from 20%
- 26” Gracey Rapid
- Rate of Fire Bonus decreased by 35%
- Max Damage increased to 26, up from 21
- Min Damage increased to 20, up from 17
- Muzzle Velocity Penalty decreased to -10%, down from -16%
- Horizontal Recoil Penalty decreased to -22%, down from -30%
- .50 BMG 150 Round Boxes
- Recoil Control Penalty decreased to -22%, down from -25%
- View Center Scaler increased to 0.82, up from 0.77
- .303 British 45 Round Mags
- Rate of Fire bonus decreased to 4%, down from 5%
- Horizontal Recoil control increased to 30%, up from 28%
- Vertical Recoil control increased to 26%, up from 22%
- CGC R2 Padded
- Initial Recoil Penalty decreased to -2%, down from -3%
- Sustained Recoil Bonus increased to 4%, up from 3%
UGM-8 (VG)
- Romauld 560mm DA
- Neck Locational Damage Multiplier increased to 1.6, up from 1.3
- Horizontal Recoil Control now increased by 10%
Tactical Rifles
CARV.2 (BOCW)
- Max Damage Range increased to 33 meters, up from 30.5 meters
M16 (BOCW)
- Max Damage increased to 42, up from 40
- Neck Locational Damage Multiplier increased to 1.21, up from 1.1
Pistols
- Pistol Melee Lunge Distance decreased to 1.52 meters, down from 1.83 meters.
Handgun Echo (MW)
- Max Damage increased to 91, up from 70
- Mid Damage increased to 65, up from 49
- Min Damage increased to 55, up from 45
RATT (VG)
- Mid Damage Increased to 28, up from 26
- Empress 129mm B03TT
- Rate of Fire Penalty decreased to -29%, down from -38%
- 7.62 Gorenko 14 Round Mags
- Muzzle Velocity Penalty decreased to -10%, down from -20%
- Damage Range Penalty decreased to -10%, down from -20%
- .45 ACP 12 Round Mags
- Locational Damage Penalty Removed
That's all the weapon buffs and nerfs arriving in Warzone Season 4 Reloaded. For more on the battle royale, check out when the next Double XP event will take place in our guide.
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