As Overwatch 2 enters the second half of season 9, of course, there will be updates aplenty, since new features are going to be experimented with by players and developers will be taking notes. So here's all you need to know about the Overwatch 2 Season 9 March 12 patch notes.
Each season of Overwatch 2 is going to be approximately nine weeks long, so there will be at least one set of patch notes per season. The developers will want to keep adding new maps and heroes and adjust and fix things.
If you are excited to dive into another new season of Overwatch 2, and you are an avid Overwatch player, then you might be interested in our character tier list. We also have more in-depth hero guides, for the likes of Kiriko and Genji.
Overwatch 2 character changes
Blizzard constantly looks to balance their first-person shooter by taking in player feedback. While a few minor details were revealed ahead of time, the full patch notes bring hefty changes overall
Here's a more detailed look at the character changes Blizzard has made with the release of the mid-season update for Overwatch 2 Season 9:
Roadhog
Chain Hook
- The enemy final position distance from Roadhog after being pulled decreased from 4 to 3 meters
Pig Pen
- Vertical knockback on activation decreased by 43%
With this, Blizzard is improving the consistency of the Hook combo. Enemies are pulled closer to Roadhog and aren’t launched as high when Pig Pen activates, making the Scrap Gun follow-up shot more consistent.
Mauga
Overrun
- Stomp damage increased from 45 to 60
Cardiac Overdrive
- Duration reduced from 5 to 4 seconds
- Cooldown reduced from 12 to 10 seconds
- Now fills his passive overhealth by 100
With the changes to Cardiac Overdrive, it will make it more forgiving when used for yourself especially when Mauga is low health.
Doomfist
Meteor Strike
- Minimum damage increased from 15 to 50
Orisa
Terra Surge
- Charge rate for the first 2.5 seconds increased by 25%.
Ramattra
Ravenous Vortex
- Total damage increased from 45 to 70
- Cooldown decreased from 12 to 11 seconds
Reinhardt
- Armor increased from 275 to 300
Fire Strike
- Damage increased from 100 to 120
Hanzo
- Base projectile sizes increased from 0.075 to 0.1 meters. The total projectile size, when combined with the general hero change, is still 0.175 meters
Mei
Endothermic Blaster
- Ammo increased from 120 to 140
Cryofreeze
- Heal per second increased from 50 to 62.5
Reaper
Death Blossom
- Damage per second increased from 170 to 185
- Ultimate cost decreased by 12%
Sombra
Virus
- Impact damage increased from 10 to 25
Translocator
- Destroys breakables while in flight
EMP
- Ultimate cost reduced by 8%
Symmetra
Photon Projector
- Primary fire damage per second increased from 60 to 65, scaling with each stage. The new maximum damage per second is 195
Sentry Turret
- Health increased from 30 to 50
- Damage per second increased from 25 to 30
Teleporter
- Health increased from 50 to 100
- Shields increased from 150 to 200
Torbjorn
Deploy Turret
- Turret damage increased from 11 to 13
Ana
Biotic Grenade
- Explosion damage and healing increased from 60 to 90
Baptiste
Immortality Field
- Minimum health threshold decreased from 25% to 20%
Brigitte
Repair Pack
- Cooldown reduced from 6 to 5 seconds
Rally
- Cost reduced 8%
Illari
Solar Rifle
- Primary fire recovery time reduced from 0.3 to 0.2 seconds
- Maximum charge time reduced from 0.7 to 0.65 seconds
Lifeweaver
Heal Blossom
- Maximum heal amount increased from 70 to 80
- Maximum charge time increased from 1 to 1.15 seconds
Cosmetic events in Overwatch 2 Season 9
The biggest thing in terms of cosmetics is the brand-new Cowboy Bebop set of skins for several heroes.
This collaboration will see fans able to get their hands on skins inspired by the show for Cassidy, Ashe, Sombra, and Mauga.
Bug fixes
General
- Fixed an issue that caused the B button on gamepads to close a Replay instead of opening the Bookmarks.
- Fixed a bug that made all Souvenirs face backward when previewing them in the Battlepass.
- Fixed a bug with the 'more items in shop' button in the Event Hub, taking players to a blank screen.
- Fixed a bug that caused your own Progression Screen to display when viewing another player's Progression Screen.
- Fixed a display issue that sometimes caused the Rank Update Progress Bar to display incorrect values.
- Fixed an issue that prevented the 'Ring' dot reticle from displaying correctly for all heroes.
- Fixed an issue that prevented you from opening the Options menu while a Deathmatch game was ending.
- Fixed a bug in Mystery Heroes that could cause jump pads to be disabled for players.
- Leaves now correctly count as a loss during Competitive Placements Matches.
Hero Mastery
- Fixed a bug that gave Echo full Ultimate charge after restarting a run.
Maps
Junkertown
- Fixed some spots where the lighting was incorrect.
King's Row
- Fixed an area of the map that allowed players to escape the playable space.
Samoa
- Fixed some areas that allowed Torbjorn's turret to be almost fully obfuscated by the environment.
Heroes
- Fixed a bug that caused the DPS Passive to not be applied by: Symettra and Torbjorn Turrets, Riptire, and B.O.B.
Lifeweaver
- Fixed an interaction with Tree of Life and Mauga that could launch Cage Fight into the sky.
- Fixed a specific instance that allowed Life Grip to pull allies to their death.
That's it for our look at the mid-season Overwatch 2 Season 9 patch notes, we will keep updating as more details are made available. For more on the game, check out our early 2024 hero roadmap, plus a useful support heroes tier list.
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